![]() ![]() ![]() All of these options are now available in one place under the REQUEST MATCH button.Īs part of this, we have improved the match-making intelligence for Senior friendlies to ensure that, if possible, users are paired against other users of a similar reputation level. Users managing a national team can now search for International friendlies too. ![]() Users with U21 and/or U18 squads can also search for friendlies of these types in addition to Senior friendlies. The new friendly match-making system allows for all users, including those without a Pro Membership, to search for Senior friendlies and hopefully find one in a matter of seconds. The system also allows for different types of friendly matches as well as different types of competitive fixtures, to all be concurrently searched for in any combination. This is the third in a series of updates focussing on improving the match experience.We have implemented a new friendly match-making system to make it much easier and quicker for all users to be able to find and play friendly matches. which tactics people are using and which types of players people are looking to recruit), so be prepared to play some games to test out some new tactics to help adjust to the significant changes! We expect there to be a significant shake-up to the tactics and player meta (i.e. Many of these new roles additions/changes were created in order to enable more types of tactics to be created (and to provide some additional counters to the more popular tactics). There have been numerous updates to current player roles and some brand new player roles created. From a visual point of view, the way the ball is represented when it is off the ground is much clearer. There have been significant improvements to player decision-making with regards to passing, shooting, dribbling, and heading, as well as both defensive and offensive movement. ![]() Much of it has been incorporated into this update. Thanks for all the feedback people have been providing. This update primarily focusses on improving the match engine itself, with a particular focus on player decision-making. ![]()
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